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How Big is the World Supposed to Be?


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Leonhart231's picture
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I mean, I know about the random generating enviornments, but in general, how big is this place?

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"What I've felt, what I've known, never shined through in what I've shown. Never be, never see, so I dub thee: Unforgiven." -"The Unforgiven" by Metallica

Heretic's picture
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I thought I remembered

I thought I remembered reading that there are about 8 main settlements or cities in Borderlands. Then there's a lot destinations in between them where you carry out missions. A lot of the stuff between those areas is procedurally generated so it can change each time you play. That's just stuff I'm pulling out of a hazy memory though and I can't find the original source.

I'm curious how it will stack up to Oblivion because I'm playing that game right now. The world is huuuugge. Not just area wise, there's a ton to explore. Lots of people to talk to, houses to enter.

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Former name Borderlands Guide.

Rockabilly Rocket's picture
Joined: 02/06/2009
Posts: 517
If I Remember Correctly
I heard somewhere that the world is so vast that it takes about an hour to drive across it in real time. Considering that Fallout 3 has a huge world and it takes about 45 minutes to walk across in real time (if you get a clear path with no enemies), assuming that gearbox is talking about there world in the same sense, it is much bigger.
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You're not your job. You're not how much money you have in the bank. You're not the car you drive. You're not the contents of your wallet. You're not your f**king khakis. You're the all-singing, all-dancing crap of the world.

Leonhart231's picture
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Wow...

Enough said...

But that's amazing!!!  I for one love huge worlds.

Oh, Rocket, you got a source, or no?

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"What I've felt, what I've known, never shined through in what I've shown. Never be, never see, so I dub thee: Unforgiven." -"The Unforgiven" by Metallica

Rockabilly Rocket's picture
Joined: 02/06/2009
Posts: 517
I would love to tell you I
I would love to tell you I do, but truth is I don't. I have heard it on several occasions in a few interviews, I think it may have been mentioned on this site and thats where I picked it up initially, but at the moment I don't. I will look it up and see if I can find it.
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You're not your job. You're not how much money you have in the bank. You're not the car you drive. You're not the contents of your wallet. You're not your f**king khakis. You're the all-singing, all-dancing crap of the world.

Rockabilly Rocket's picture
Joined: 02/06/2009
Posts: 517
http://gbxforums.gearboxsoftw
http://gbxforums.gearboxsoftware.com/showthread.php?t=71467 They seem to be discussing the same thing here. the last post on this page seems very accurate. Land marks or locations will be constant and terrain between will change. Since the enviroment the game takes place in is a planet, it would only make sense for it to be extremely massive.
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You're not your job. You're not how much money you have in the bank. You're not the car you drive. You're not the contents of your wallet. You're not your f**king khakis. You're the all-singing, all-dancing crap of the world.

Leonhart231's picture
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Wow

Alright.  Thanks a lot.

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"What I've felt, what I've known, never shined through in what I've shown. Never be, never see, so I dub thee: Unforgiven." -"The Unforgiven" by Metallica

GM's picture
GM
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After reading...

After reading some of the more recent reviews that talk about the game having zero borders and being able to get everywhere without meeting infinately high mountains or invisible walls, I would be wiling to go out on a limb and say that BL's game map could be built on a sphere.

This would work if the game world is big enough as you would have enough space to max out the maximum distance of eye sight. Also it would be in keeping with the fact you are on a planet, it would just need to be of an adequate size to look right but be small enough to complete 1 revolution in around an hour.

What do you think? If this isn't how it is built I reckon it could be a way forard because the world would just loop round. Starting from point A and travelling in a straight line would eventually bring you back to point A.

 

Leonhart231's picture
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I always wanted that...

I always pictured that to be the ultimate game.  The map is teh entire planet.  No limits.  No boundries except physical possibility.  It looks like my dream could be a reality.

Here's some math.  If we can get around the world in an hour, that would mean, assuming say, a 100 mile/hour speed, that the circumfrance would be 100 miles in circumfrence (obviously).  Then, we say that:

C=2x3.14xr => r=C/6.28 => r=100/6.28 => r=16 miles

SA=4x3.14xr^2 => SA=12.56x16^2 => SA=12.56x256 => SA=3215 miles^2

That's an explorable ares of 3215 square miles!  That's an area twice the size of Rhode island!  Now, admittidely, that's one bloody small planet, but that is a massive area.  I pray you're right GM.

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"What I've felt, what I've known, never shined through in what I've shown. Never be, never see, so I dub thee: Unforgiven." -"The Unforgiven" by Metallica

Rockabilly Rocket's picture
Joined: 02/06/2009
Posts: 517
My theory is that they will
My theory is that they will have a VERY large area to explore, probably 20x that of Fallout 3. Considering that the game takes place on a hostile mostly desert planet, my thinking is that there way of putting up barriers will be making spots "uninhabitable". The heat will be so intense that you will slow down and loose health, thats my thinking anyway. I really hope that the map is a free roam planet, but the odds of that are quite extraordinary.
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You're not your job. You're not how much money you have in the bank. You're not the car you drive. You're not the contents of your wallet. You're not your f**king khakis. You're the all-singing, all-dancing crap of the world.

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i think i just sploodged in

i think i just sploodged in my pants!!!!!!